January 2024 - March 2024 | COMP_SCI 377-0: Game Design Studio
Atlas is a 2D game I designed and built as a 3-month project for my COMP_SCI 377-0 Game Design Studio project. Working in a team of 4, we produced a fun, multi-level adventure game inspired by Greek Mythology. View the Github repository here.
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Atlas
“Atlas, a Greek hero, has just successfully stolen the Golden Fleece! Unfortunately, he had to leave in a hurry, and he’s now stranded on an island in the middle of nowhere with no way to get home. Play as Atlas, surviving at sea, fighting through mythological monsters, and escaping angry gods to safely bring the Golden Fleece back home. ”
This project was a great experience in organizing and designing a larger-scale game project. We underwent a shortened version of the game design cycle, including concept, prototyping, and user testing. I particularly enjoyed how this project intersected my passion for game design and Classics.
Features
5 minigame levels
5+ unique enemies
Animated player movement and enemy movement/attack
Narrative cutscenes